Spot
Lock picture, timecode, cues, dialogue, music and sonic intent.
AVANTIQO AUDIO POST
A complete sound-to-picture production environment.
Audio stays locked to picture and timecode from spotting through final master. Dialogue, ADR, Foley, ambience, designed SFX, music, object movement, world acoustics, routing, automation, premix, spatial monitoring, multichannel mastering, stems and QC remain connected in one governed project.
THE SOUND-TO-PICTURE CHAIN
Each department stays editable and versioned, so dialogue, Foley, acoustics, spatial movement or mastering can be repaired without flattening the entire soundtrack.
Lock picture, timecode, cues, dialogue, music and sonic intent.
Edit production dialogue, prepare replacement material and match ADR continuity.
Build footsteps, cloth, props, surfaces, machines, vehicles and tactile detail.
Create impacts, transitions, mechanical layers, subs, sweeteners and designed effects.
Model perspective, occlusion, room behavior, reflection and picture-aware acoustic change.
Position and automate sound through stereo, HRTF preview and multichannel speaker layouts.
Route DX, ADR, VO, Foley, FX, backgrounds and music through controlled buses and stems.
Validate loudness, true peak, phase, downmix, stems, multichannel masters and final picture mux.
INSIDE AUDIO POST
Production dialogue cleanup, timing, continuity, ADR recording/matching and source-preserving repair.
Footsteps, cloth, props, surfaces, impacts and physical detail built as editable production layers.
Machines, vehicles, transitions, impacts, low-end design, ambience and editorial effects.
Dialogue-priority routing, buses, sends, automation, reverbs, dynamics and picture-locked balancing.
HRTF binaural preview plus stereo, 5.1, 7.1 and 7.1.4 production with picture-aware movement and room behavior.
DX / FX / MX / M&E stems, loudness and true-peak validation, downmix QC, versions and picture-ready delivery.
PICTURE-AWARE ACOUSTICS
Walls, glass, wood, vehicle bodies, brick, concrete, metal and curtains can affect attenuation, high-frequency loss and occlusion. Room and reflection behavior can evolve with picture instead of staying as one static reverb.
TECHNICAL SPECIFICATION
Original sources remain preserved while processing, matched ADR, repairs, automation, mixes, stems and masters remain versioned and reviewable.
Spotting · picture lock · cue timing · sample-accurate placement · source lineage · version state
DX editorial · cleanup · timing · continuity · ADR matching · replacement-ready material · dialogue stems
Footsteps · cloth · props · surfaces · machines · vehicles · tactile detail · picture sync
Impacts · transitions · mechanical layers · subs · sweeteners · designed effects · ambience · source libraries
Material-aware occlusion · attenuation · high-frequency loss · changing room/reflection behavior · acoustic continuity
Screen position · trajectory · distance · automation · room response · HRTF preview · LFE eligibility
DX · ADR · VO · Foley · FX · BG · MX buses · sends · dynamics · reverbs · phase/correlation · stem architecture
Stereo · 5.1 · 7.1 · 7.1.4 · loudness · true peak · dynamic range · mono/downmix · translation QC · final mux
AVANTIQO AUDIO POST
One project from spotting and source audio through dialogue, Foley, world acoustics, spatial mix, multichannel master and delivery.